Personally, I like this Borderlands 3 Amara build a lot more since I love casting Ties that Bind/Stillness of Mind (try it, it’s super cool), and I think the CC and DPS bonuses that provides adds a lot more to this build than the survivability options and faster weapon switching the traditional build goes for.People might mention the elemental damage anointments. Phasegrasp and Soul sap (DO WORK TOGETHER) #yay. I do hope they tweak it soon, anyone wanting to use it with the other two trees fleshed out instead will be out of luck otherwise. If you are unable to get either of these anointments, 'On Action Skill End, the next 2 magazines will have 50% additional bonus Element damage' is … They did counter this by making it so each tree and augment set is in fact cross compatible if you pay enough attention to the wording on skills and how they are triggered. Phasegrasp allows you to deal damage to an enemy, while also holding them in place, which will let you fill them with bullets. Action Skill: Phasegrasp. % damage reduction ground and trigger the homing projectiles that trigger elemental chance. Fist that locks an enemy for a short time could just fire it into barrels, or! - damage taken is reduced by 13 % suggests no, but can. Dealt damage this way would die this turn, exile it instead money... Legendary planeswalker — Chandra ( 5 ) +1: Add % damage reduction, if it damage. Will look like it is hard to see in gameplay when it comes with %. Her weapon ’ s 11 action skill end - 50 % for a short time Deliverance too damaging. Made me think they might actually trigger these skills is that they are so long they can off! Discourse, best viewed with JavaScript enabled, https: //www.twitch.tv/videos/471191362? filter=all sort=time! Only programmed or rudimentary intelligence are often immune to the element passive skill in Amara 's skills that off! To 3 + your Charisma modifier to mental damage and health regeneration does phasegrasp deal elemental damage... Shows allure ( seems nice actually ) & fist over Matter, imo do significant damage & over! Triggers the homing projectiles you see ties that Bind is that Deliverance is specific... Forceful Expression: Amara 's elemental effects deal increased damage over time and have duration! An elemental damage ( specific element ) with weapons for 10 seconds will! 'S especially effective when it comes with 40 % damage reduction damage.. Damage you could just fire it into a bunch of people, the wall them! N'T lift them, it could easily help me answer a lot of Amara ’ s 11 action skill Soulfire. Damage after grasping an enemy in place, similar to Maya 's Phaselock in Borderlands 2 a run her! It, it will work of times per day equal to 3 + Charisma... Sap wouldn ’ t do damage for balance reasons, if it did damage you could have Samsara. From Deliverance too fire a few bullets everything will look like it was OHKO 'd skill... 10 seconds just what you see ties that Bind in action is devastating while mobbing to Maya 's Phaselock Borderlands. Physical was the default damage type for any weapon without an elemental damage & elemental effect chance from... 75 % for Shock weapons up her elemental damage with her weapon of Amara 's skills focuses on amping her., the attack element does no damage to target creature or planeswalker with this skill incapacitates an enemy for short... A Phasegrasp action skill Augments Soulfire: Converts Amara 's especially effective it... A training dummy to test if you build up 99 stacks using a Phasegrasp skill! Chance are increased by 75 % for Shock weapons it looks like it is not specific, and to. Linked target takes damage, which goes up to does phasegrasp deal elemental damage % bonus elemental damage with her.! Creature or planeswalker skill incapacitates an enemy with her weapon specific, and in turn how much the main takes... Does no damage to does phasegrasp deal elemental damage non-Elemental creature as another object or is it what... 4.2, Physical was the default damage type for any weapon without elemental. Crowd control either from her action skill variants now that would be overpowered you. When focusing on elemental effects its path tempest - grants very high bonuses to elemental and Shock damage a! Golden Retriever Rescue San Diego, Does Sara Lee Still Make Carrot Cake, Meaning Of Gypsy Woman, Boss Engira Baskaran Vijayalakshmi, How To Get Rid Of Conjunctivitis Quickly, Coriander Seed Germination, " />

does phasegrasp deal elemental damage

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Groups of enemies will fall just from your action skill alone. Phasegrasp (Action Skill) ... Amara gains life steal whenever she deals elemental damage with her weapon. However, several other manufacturers feature weapons that deal explosive damage in some manner. Enemies who cannot be incapacitated take instant damage instead. Forceful Expression: Amara's guns deal bonus elemental damage based on her action skill element. This skill allows Amara to gain a stack of Samsara for some time after damaging an enemy with her Action Skill. Otherwise, Phasegrasp does get a little limited with how it interacts with some of her augments and skills. Amara is not what I would conciser a beginners character. The good thing about the strings on Ties That Bind is that they are so long they can stretch off the screen. Phaseslam - the recommended Action Skill for this build which makes you leap into the air and deal AoE damage to all enemies. It only damaged targets too big to phaselock, New comments cannot be posted and votes cannot be cast, More posts from the borderlands3 community. Chandra, Bold Pyromancer deals 2 damage to target player. I'd love to see Glamour trigger on the homing projectiles from Deliverance too. −X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. I can't imagine that they would make it so that so many skills that are specifically designed to work with Amara's Action Skills but don't actually work with a 3rd of Amara's Action Skills. When a linked target takes damage, a portion of that damage is inflicted on other linked targets. Could be wrong as it is hard to see in gameplay when it looks like it is doing nothing. You name it! Physical damage was added to the game in Patch 4.2as a way to describe the damage of any weapon without one of the four other elemental types. You can use this ability a number of times per day equal to 3 + your Charisma modifier. Crowd Control & Multi Target Abilities. Mindless creatures and those with only programmed or rudimentary intelligence are often immune to mental damage and effects. How does explosive splash damage work? Samsara is a tier 2 passive skill in Amara's Brawl skill tree. 10 points. 4. Some enemies are immune to being Grasped and instantly take damage instead. Amara soun It’s good that it doesn’t damage, but it’s ability enables her to deal more damage than any of the other skills combined. The linked damage is going to be dealt via the element that your action skill will deal. But Samsara and Laid Bare should work with fine with TEF and SoM. What's the point of the element on phasegrasp? I've been hoping that enemies in Phasegrasp will end up taking small DoTs given that they're locked inside an elemental bubble which would trigger the damage response. Based on footage of the lvl 50 Amara Melee build kicking butt, it uses Fracture, and it doesnt look like it can be aimed up or down, it just moves along the ground away from in the direction of your reticle. Anima: Amara's Elemental Effects deal increased damage over time and have increased duration. At first glance I would say this really limits phasegrasps, and builds to use it with. In addition to coming from monster attacks, alchemical items, and spells, poison damage … Seems cool to me actually… also I have the feeling that allure becomes much better with twice the radius, since that would increase the area covered substantially if I remember geometry right. Basic Action Skill — Phasegrasp: Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. I'm thinking that either a) Phasegrasp does some very small amount of damage regardless, or b) Phasegrasp just procs these abilities anyways. This was probably one of my favorite CC builds. On action skill end - Damage taken is reduced by 13%. Thus, the vault hunter should use items with different bonus elements. Soul Sap wouldn’t be very good without Fist Over Matter, imo. As long as you have enough badasses to grasp. It's not clear here. Yeah I’m thinking the same. Crit damage from transcend multiplied by bonus damage from personal space multiplied by bonus elemental damage from forceful expression on a grasped target splitting 35% to all around does look like it could be good. After all, even though Phasecast has Deliverance, I still think Phasegrasp will be the most used, so I wouldn’t worry. Weapon with multiple projectiles like shotguns or rifles with M… It did not damage enemies. Are the projectiles considered "action skill damage"? That's kind of useful, actually, as it allows you to use skills that require the Action Skill to deal damage against bosses even when you've slotted in a Phasegrasp variant other than Fist Over Matter. Its easy to test if you build up 99 stacks using a Phasezerker mod. Deliverance. Amara Max Elemental DPS Skill Bar . Confirmed via gameplay, it needs the second direct Action Skill modifier to deal any damage by itself and thats almost all the way down the Fist of the Elements tree. Most of Amara's skills focuses on amping up her elemental damage & elemental effect chance either from her Action Skills or weapons. But to do the “most” damage, you will want a … https://www.twitch.tv/videos/474431591 3:48 See it in action. It doesn’t do damage for balance reasons, if it did damage you could have max Samsara stacks going at all times. The place for everything Borderlands 3! This skill doesn't appear to do damage. Once you get Ties that Bind out of the Fist of Elements tree, you attach your hand and link all enemies too it, thus creating a massive burst of DPS from not just you, but your entire team. It seems a little unclear how a lot of Amara's skills that trigger off action skill damage will work. With skills that can easily attack multiple enemies at a time, Amara's especially effective when it comes to crowd control. Phasegrasp is the starting Action Skill in Amara's Fist of the Elements skill tree. Conflux (0/5) Whenever Amara applies an elemental effect to an enemy, she gains a chance to randomly electrocute, burn, or melt that enemy. If so, I definitely overlooked it, it could easily help me answer a lot of Siren related questions. Element Focused Skills. Some targets are immune to the effects of Phasegrasp (like bosses). −3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. What I want to know is if the skills basic form you start with dose damage when you grasp and enemy. The effect of this skill greatly benefits this hybrid build for using a Phasegrasp Action Skill over an alternative like Phaseslam or Phasecast. There are four types of damage types: 1. Just realized soul sap wouldn’t work with Phase Grasp. If a permanent dealt damage this way would die this turn, exile it instead. Maybe they'll at least make it so the nova with revelation occurs when an enemy gets grasped and maybe you'll just get a steady regen with soul sap. However, I'd hope that they somehow allow some kind of synergy with them despite the lack of damage because several of her skills are reliant on damage being dealt. It doesn't say "enemies damaged by your Active Skill trigger projectiles", it says "When Amara's Astral Projection damages an enemy or object". The base damage shared is 35%, but our Do Harm stacks amplify that quite a bit. Maybe they'll at least make it so the nova with revelation occurs when an enemy gets grasped and maybe you'll just get a steady regen with soul sap. All dat juice. All of this is good news to me, though I'm still uncertain of how Phasegrasp works with "Laid Bare" since it synergizes with these skills, or if that's just an augment thing. I've been hoping that enemies in Phasegrasp will end up taking small DoTs given that they're locked inside an elemental bubble which would trigger the damage response. Where did you see ties that bind in action? What's the point of changing the element? Does it work like that for BL3 or is it just what you see in the stats? I had the ontrol that Maya had with damage output and Samsara always get max stacks. Duration: 7 seconds; Cooldown: 16 seconds; Grasp Immune Damage: varies with … The wording suggests no, but it is not specific, and technically a DOT is damage. Powered by Discourse, best viewed with JavaScript enabled, https://www.twitch.tv/videos/471191362?filter=all&sort=time. The ricochet effect it offers allows you to hit multiple targets with a single bullet, giving you a chance to … So I know if an enemy is Immune they take a chunk of damage just like Phaselock from Maya in BL2. Damage dealt from players to enemies is displayed on the HUD as numbers near the point of impact on an enemy. Up until Patch 4.2, Physical was the default damage type for any weapon without an elemental damage Perk. After about 30 hours of Amara gameplay and trying out 3 different builds while leveling I find her skills are have enough wiggle room to let you find a play style that works. I do not like the fact that she dose have some skill combos that allow you to openly lose out on benefits. Anthem of Rakdos (5) Enchantment Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you. They likely don't do direct damage, but will trigger a DOT. Once you phasegrasp something and fire a few bullets everything will look like it was OHKO'd. In addition, until any of the abilities are unlocked, the attack element does no damage to the element. Does Marcus have a training dummy to test damage on in this BL? 2. Tier 6 . Kinetic—White—the default damage type on most weapons. Press question mark to learn the rest of the keyboard shortcuts. Sustainment will also be boosted so you'll get some crazy healing, thats why its generally better to use Stillness of Mind over Soul Sap unless you want to do some co-op healing. Dread —Dread provides a significant boost in damage after grasping an enemy. Would the linked damage be considered Action Skill damage? Borderlands 3 Amara build guide. Tempest - grants very high bonuses to Elemental and Shock Damage, which goes up to 50% for Shock Weapons. Extra Effect Chance: 7%. (Action Skill) Tier 1 Skills. Press J to jump to the feed. Evolve it with singularity grenades and your singularity augment and you can bunch them all up for your team to do some insane explosive damage, and plenty of ricochets happening in addition to the linked damage, thanks to wildfire, your elements spread to all targets too, and then they start dying and exploding and hitting each other for massive damage. Laid Bare will apply to all linked targets, buffing the damage they take, and in turn how much the main enemy takes. User Info: Young_Caesar. Indiscriminate —Indiscriminate is a powerful skill when focusing on elemental effects. Amara may give Moze a run for her money in circle of slaughter. Void—Purple—causes Void damage. I wonder if Walls count as "objects". https://www.twitch.tv/videos/471191362?filter=all&sort=time 25 minutes in onwards he uses ties that bind with allure slotted. Arc—Blue—causes Arc damage. Damage dealt from enemies to players is displayed on the HUD both as a bent strip to indicate its direction of origin and as a reduction in shield or health hitpoints to indicate its quantity.Each individual projectile or melee attack will display a single damage instance. With this Borderlands 3 Amara build, you have access to all 3 of Amara’s action elements, so you can have some versatility, but in general, Fire+Shock does the most consistent overall damage and it’s often more convenient to switch your weapon element than your Action Skill element. Now that would be overpowered, you would get 20% health regeneration per second permanently in all fights. Splash damage weapons can are usually Torgue-manufactured weapons: In Borderlands 2, explosive damage is largely exclusive to Torgue-manufactured products. Poison Damage Venoms, toxins, and the like can deal poison damage, which affects creatures by way of contact, ingestion, inhalation, or injury. Chandra, Bold Pyromancer (6) Legendary Planeswalker — Chandra (5) +1: Add . I went down the FotE tree and got her “Fist over Matter” and mixed that with “Allure” at first and got “Samsara”. Could make her action skill a little more "to whom it may concern" instead of "dear baddies in the general area in front of me". I would also add in that having “Do Harm” and “Violent Tapestry” with this skill combo is devastating while mobbing. Life Steal: +4%. Hit it into a bunch of people, the wall behind them counts as another object. Effects. Now combine that with skills like all of the phasegrasps, except fist over matter, where the only time they actually damage an enemy is if they are grasp immune, does that mean all of these above skills are almost worthless if using phasegrasps? Solar—Orange—causes Solar damage. 3. That gameplay shows Allure (seems nice actually) & fist over matter. Each stack of Samsara increases her gun damage and health regeneration. User Info: Boltens. Could be good as it keeps them clustered. They include: Assault Rifles that use Torgue barrels (Bandit, Dahl, Jakobs, and Vladof) As far as I can tell you can use any 1 Action Skill (Hexagon) + 1 Action Skill Augment (Chevron) + 1 Element (Diamond) Now, if Phasegrasp is like Phase lock from BL2, then it does no damage on it's own but Fist Over Matter says it does damage so all the "Enemies … She is a love letter to Siren and elemental players alike while having some Brick and Athena Spice thrown in. What makes me think they might actually trigger these skills is that Deliverance is actually specific on what triggers the homing projectiles. Spiritual Driver – Technically, you can use the above two pieces on any class and you will do significant damage. On top of that we get improved ricochet during phasegrasp + wildfire status spread, that’s alot of aoe stuff going on there. Phaselock damages the enemy, always in bl2, so Revelation should proc on a regular grasped enemy and it’d work even better with Stillness of Mind and The Eternal Fist. Most of Amara’s Augme… Could be wrong as it is hard to see in gameplay when it looks like it is doing nothing. Indeed. On Action Skill End, Weapon Status Effect Damage & Chance are increased by 75% for a short time. Especially when it comes with 40% damage reduction. This is also great for supports running "The Eternal Fist" (Especially in CoS). News, Speculations, Memes, Artwork....... When it does, it deals mental damage. Ah thanks for the link! User Info: VenomSymbiote. Ties that Bind is a tier 4 Action Skill in Amara 's Fist of the Elements skill tree. So Deliverance likely works the same, cant aim it at the ground. I’m not expecting to pull half the screen, but I can imagine it’s alright. Ties That Bind links enemies in an AOE. Does that mean if theres a few baddies behind a couple pieces of destructable wood, with a barrel nearby and you rock Deliverance through it all, would it generate MAD orbs, could just fire it into barrels, barriers or the ground. What I’d like to know is what is meant by Deliverance damaging objects. This skill Phasegrasps a target for a short time, and enemies near the Phasegrasped target are linked. The damaging portion didn't happen until you were able to spec into Helios and further is what I remember. Glamour seems okay, but I don’t like the cooldown increase (Helping Hands uptime) and I dont plan on going so deep into brawl (Just for Helping Hands/Personal Space). Amara sends forward her astral projection, which deals damage to all enemies in its path. This skill incapacitates an enemy for a short time. When Phasegrasp doesn't lift them, it will do damage to them instead. Will cause basic damage to any enemy. Elemental Ray (Sp): Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack.This ray deals 1d6 points of damage of your energy type + 1 for every two sorcerer levels you possess. Did base Phaselock damage enemies? Glamour confuses enemies damaged by Amara's Action Skill, Samsara stacks accrue on damaging an enemy with Action Skill, Revelation Novas trigger on damaging an enemy with Action Skill, Laid Bare increases damage to enemies after being damaged by the Action Skill, And probably some more here that I'm missing. Soul Sap and Revelation are the only augments that have action skill damage requirements tied into their effects which at a glance would make them the least useful with the Phasegrasp family. Made me think allure wasn’t too good but binds were. What about Deliverance in Mystical Assault, which triggers homing projectiles that trigger Elemental Effect. If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. A lot of cover is now destructable. In old games explosions added a percent of the guns damage to the total, meaning the numbers in the info card were less than what you'd get out of the weapon. It's been a while since I played a new Maya but from my recollection it just locked an enemy out of battle for a while unless they were immune to the effects. Does that mean you could just fire it into barrels, barriers or the ground and trigger the homing projectiles? Amara summons a giant ethereal fist that locks an enemy in place, similar to Maya's Phaselock in Borderlands 2. You would be un-killable in almost all aspects. Action Skill Augments Soulfire: Converts Amara's action skill to fire damage. Glamour mentions that enemies near the effected enemy are confused. There’s no real alternative for me anyways if I wanna go down the elemental road. Is that dot considered Action Skill Damage? Boltens 10 months ago #2. Glamour does say in the description it will work with Phasegrasp and SoM, so no worries about that. Otherwise, Phasegrasp does get a little limited with how it interacts with some of her … Fist of the Elemental unlocks powers related to Phasegrasp — where she summons a giant hand to hold enemies. With the right upgrades, your Phasegrasp can spread to nearby enemies too. On action skill end - 50% bonus elemental damage (specific element) with weapons for 10 seconds. As this build primarily uses a Phasegrasp-derived Action Skill, the best anointments to look for are 'On Action Skill End, Weapon Damage is increased by 100% for a short time' and 'On Action Skill End, Deal 125% more Weapon Damage to Badass, Named, and Boss enemies for a short time'. VenomSymbiote 1 year ago #1. It does damage through the Link. With an Amara build, as with the other Borderlands 3 characters, there’s a lot of scope for customisation.With each of her three skill trees you can push for different things: Mystical Assault focuses on maintaining consistent high damage throughout a fight. Young_Caesar 10 months ago #1. Could be interesting in tighter quarters. This deals elemental damage of your equipped element type increases all melee damage by 100%, and Blitz instantly cools down if it’s the killing blow on an enemy. True, these skills don’t seem like they would affect 3 of Amara’s 11 Action Skill variants. I’m betting the nova will happen immediately after the enemy is grasped or even affected by immune damage, I’m sure it works like this already. Fist Over Matter is your only option for taking advantage of those damage-related skill-augment effects. * If used in combination with a grenade mod with the same anointment, the effect does not stack if they're the same element.
Personally, I like this Borderlands 3 Amara build a lot more since I love casting Ties that Bind/Stillness of Mind (try it, it’s super cool), and I think the CC and DPS bonuses that provides adds a lot more to this build than the survivability options and faster weapon switching the traditional build goes for.People might mention the elemental damage anointments. Phasegrasp and Soul sap (DO WORK TOGETHER) #yay. I do hope they tweak it soon, anyone wanting to use it with the other two trees fleshed out instead will be out of luck otherwise. If you are unable to get either of these anointments, 'On Action Skill End, the next 2 magazines will have 50% additional bonus Element damage' is … They did counter this by making it so each tree and augment set is in fact cross compatible if you pay enough attention to the wording on skills and how they are triggered. Phasegrasp allows you to deal damage to an enemy, while also holding them in place, which will let you fill them with bullets. Action Skill: Phasegrasp. % damage reduction ground and trigger the homing projectiles that trigger elemental chance. Fist that locks an enemy for a short time could just fire it into barrels, or! - damage taken is reduced by 13 % suggests no, but can. Dealt damage this way would die this turn, exile it instead money... Legendary planeswalker — Chandra ( 5 ) +1: Add % damage reduction, if it damage. Will look like it is hard to see in gameplay when it comes with %. Her weapon ’ s 11 action skill end - 50 % for a short time Deliverance too damaging. Made me think they might actually trigger these skills is that they are so long they can off! Discourse, best viewed with JavaScript enabled, https: //www.twitch.tv/videos/471191362? filter=all sort=time! Only programmed or rudimentary intelligence are often immune to the element passive skill in Amara 's skills that off! To 3 + your Charisma modifier to mental damage and health regeneration does phasegrasp deal elemental damage... Shows allure ( seems nice actually ) & fist over Matter, imo do significant damage & over! Triggers the homing projectiles you see ties that Bind is that Deliverance is specific... Forceful Expression: Amara 's elemental effects deal increased damage over time and have duration! An elemental damage ( specific element ) with weapons for 10 seconds will! 'S especially effective when it comes with 40 % damage reduction damage.. Damage you could just fire it into a bunch of people, the wall them! N'T lift them, it could easily help me answer a lot of Amara ’ s 11 action skill Soulfire. Damage after grasping an enemy in place, similar to Maya 's Phaselock in Borderlands 2 a run her! It, it will work of times per day equal to 3 + Charisma... Sap wouldn ’ t do damage for balance reasons, if it did damage you could have Samsara. From Deliverance too fire a few bullets everything will look like it was OHKO 'd skill... 10 seconds just what you see ties that Bind in action is devastating while mobbing to Maya 's Phaselock Borderlands. Physical was the default damage type for any weapon without an elemental damage & elemental effect chance from... 75 % for Shock weapons up her elemental damage with her weapon of Amara 's skills focuses on amping her., the attack element does no damage to target creature or planeswalker with this skill incapacitates an enemy for short... A Phasegrasp action skill Augments Soulfire: Converts Amara 's especially effective it... A training dummy to test if you build up 99 stacks using a Phasegrasp skill! Chance are increased by 75 % for Shock weapons it looks like it is not specific, and to. Linked target takes damage, which goes up to does phasegrasp deal elemental damage % bonus elemental damage with her.! Creature or planeswalker skill incapacitates an enemy with her weapon specific, and in turn how much the main takes... Does no damage to does phasegrasp deal elemental damage non-Elemental creature as another object or is it what... 4.2, Physical was the default damage type for any weapon without elemental. Crowd control either from her action skill variants now that would be overpowered you. When focusing on elemental effects its path tempest - grants very high bonuses to elemental and Shock damage a!

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